Here you will see various examples of my work as the product design lead on the Datacamp app. The service has over 2 million downloads and a very large userbase with an excellent median score, so our design decisions were critical when pushing new build updates. Working very closely with the PM and the engineers, we collaboratively worked on not only constantly polishing the product, but also pushing new and exciting features which the users would enjoy and help further their data science skills to attain a career. 
The app, just like the desktop experience used a very organised and functional design system within Figma, using these components and sometimes creating new ones which we researched, brainstormed and validated (using quantitate and qualitative testing) new feature sets that we can design and build relatively quickly.
Consistently working very close with the PM, we continued to ideate and improve the overall experience in the app to increase productivity for the user. Using some data we gathered from persona workshops, shown in the examples below we streamlined the way flashcards and practicing works to constantly to keep the user on their toes and really aid their learning progress.

We also refined and simplified how questions are displayed, answers are selected and images are viewed.
During my final few weeks at Datacamp I was tasked in merging the popular workspace product into the app. I explored many routes and designs in making this a seamless transition whilst continuously keeping in mind my screen estate constraints. We worked very lean and managed to ship a simpler but still highly functional port of workspace and even had a chance to introduce unique ideas such as remixing code as shown below.

No coding required, practice with flashcards and workspaces are now thriving on the app.
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